Showing posts with label writing comic books. Show all posts
Showing posts with label writing comic books. Show all posts

Saturday, July 22, 2017

One Writer’s Journey: Writing and the Intersection of Everything


            One of my college professors gave me a strange piece of advice: If I wanted to be a professional writer, he cautioned me, I should study something other than writing. His reasoning: Writers need something (other than writing) to write about, and too much focus on one thing can lead to a myopic view of the world.
            At the time, I thought such advice was mad. I wanted to write comic books for a living; why did I need to study anything else? However, I kept his words in the back of my mind even as I went on to devote most of my studies to writing—majoring in English, completing a master’s in English, attending numerous workshops and conferences.
In time, I began to understand what he meant: Writing can be an insular world. Writers spend all day inside their own heads. They hang out with other writers, talk about writing, and perpetuate the sense the writing is the center of our universe—almost our god.
***
            However, a singular focus on the craft of writing isn’t necessarily bad. When I was young, I watched adults around me struggle through jobs they hated. I decided I didn’t want that. I never wanted to take a job or choose a career just to earn a paycheck. Money alone has never been sufficient motivation for me to do anything (though lack of money has been). 
            I chose a different path by focusing on things which interested me, things I enjoyed doing, and things which challenged me intellectually and emotionally. I found all of these things in writing—and it happened almost by accident.
***
            I grew up reading comic books and watching science fiction shows such as Star Trek. They sparked my imagination by showing me possibilities that didn’t exist in the so-called real world. I wanted to be a super-hero or a Starfleet officer! Since those careers did not exist, I turned to the creative process behind such characters.
            Like most kids, I first wanted to be an artist. Armed with only a pencil, typing paper, and markers, I got pretty good at copying the line work, figures, and shading of certain comic book artists (Neal Adams, Dave Cockrum, and John and Sal Buscema were favorites) and created my own characters. But when it came to studying art in school, something didn’t click. Learning to draw fruit, the folds in clothing, and the same figure doing different things (smiling, dancing, running), was too much like work. I wanted to do something fun.
***
            Learning the craft of writing hasn’t been fun (at least as I defined the term then), but it has engaged me in wholly different ways. I love the structure of writing—how an outline can lead to the basic building blocks of a story yet leave room for improvisation. I love the way writing looks on a page or screen—neat and ordered formats remove all doubt as to where to put the page number and allow me to concentrate on the most important thing in writing: ideas.
I also became enthralled with writing scripts. I write something down, and a character in a story says it. I describe a scene, and an artist brings it to life.
Early collaborations, however, did not go well. As I wrote numerous scripts which will never be drawn, I became aware of my own limitations as writer. I created a Star Trek-like military, but had little clue what being in the military was actually like. (Fortunately, my brother and father both served, so I learned somewhat from their experiences.) I cleverly called my science officer a “geometeorologist,” but had no idea what a geologist or a meteorologist would do in the context of an alien planet, let alone someone who combined both fields.
Writing super-heroes seemed easier because I could just make stuff up, but even then I had no idea how to pace or end a story. I was further dismayed when people read my scripts and told me all my characters sounded alike!
Clearly, I was missing something.
One thing I've learned from my journey is that writing does indeed go hand in hand with other things--with everything, in fact. Garrison Keillor said it best and with his usual wit: "Nothing bad happens to writers. Everything is material." Everything
My professor was partially correct: If you want to write, study writing, but also study everything else: politics, religion, philosophy, human behavior, geology, biology, history...everything informs your world and the worlds you create.


Art credit: https://openclipart.org/detail/277036/ink-muse

Saturday, October 13, 2012

Writers: Why a Bad Review Can be Good for You





At 21, I wrote my first article for publication. It appeared in an issue of Comics Buyer’s Guide, a newspaper for comic book collectors and professionals. I was so proud of my achievement—my opinion piece, with the self-assured title, “How to Improve the Alternate Comics’ Success,” would convey my 21-year-old wisdom to up-and-coming publishers vying to compete with the Big Two, Marvel and DC.

There, for all the world to see, was my grand debut into the world of writing for and about comics.

But after the reviews came in, I wanted to hide under a slab of cement.

CBG, like many publications, printed “reviews” in the form of letters of comment (LOCs) written by readers of the publication. Only a few LOCers commented on my article, but those who did included two well-known comics writers. Both wrote the types of “alternate” comics whose success I wanted to improve.

They didn’t like my article.

They wrote at length to point out the fallacies in my logic and assumptions.

A subsequent LOCer (an up-and-coming artist) was even less charitable. He called my article “ignorant and pointless.”

But the worst of it was when CBG editors Don and Maggie Thompson explained in a reply to one of the LOCs why they chose to publish my article. It wasn’t because they found merit in my ideas but because the article represented an attitude they found all too common among comics fans: an unwillingness to try new titles that didn’t fit into our preconceived notions of what comics should be.

Ouch!

And yet the experience of being published and then criticized in print was one of the most helpful steps in my journey to becoming a writer.  

If your writing lands a negative review, consider yourself lucky. Here’s why:

Writing that Bleeds

Ernest Hemingway famously said, “There is nothing to writing. All you do is sit down at a typewriter and bleed.” What he meant, I think, is that writers open up their creative veins and expose every aspect of their inner selves to readers. This can mean exposing weaknesses that you, the writer, don't realize you have.

Writing involves coming face to face with your own limitations, as both a writer and as a human being.

Odd as it may sound, this Dorian Gray-like reflection can be a blessing for writers. It forces you to confront the two primary reasons why you got a bad review: either the audience didn’t “get” what you were trying to say or you have room to grow.

Are We on the Same Page?

The first reason why you got a bad review is probably because your audience didn’t understand your work or some aspect of it. This disconnection could be their fault, your fault, or both.

Some people, like certain comics fans described above, view your work through their own cloudy lens and judge it accordingly. Let’s face it: there’s nothing you can do about them.

But there is a lot you can do to make sure your work conveys what you want.

I am constantly learning there is a difference between how I intend for something to be read and how it is actually read. In my short story-in-progress, I had my protagonist—an 11-year-old girl—laugh after an embarrassing exchange with her school’s principal. But members of my writers group didn’t buy the laughter. They thought it was inconsistent with the character and inappropriate for her situation. 

I agreed; in my revision, she doesn’t laugh.

Why did I have her laugh in the first place? I was thinking she would be so glad to be told something (and, yes, I’m being vague) she didn’t want to happen would, in fact, not happen that she would laugh out of relief. But I had failed to convey that motive, and, upon discussing it with the other group members, I agreed that she wouldn’t respond that way at all.

Likewise, a bad review can point out inconsistencies and false assumptions in your writing. Of course, it’s always best if these things are pointed out to you before your work is published, but sometimes that doesn’t happen. You can only keep the lesson on file for next time.

Growing Pains

The second reason you got a bad review is probably because you need to grow as a writer. We all do—even writers who have published for decades are still learning the craft.

Growth, unfortunately, rarely comes from praise. While compliments are invaluable ego boosts for writers as well as indications of what we do well, compliments seldom call attention to our weaknesses.

Living in my own comic book bubble, I was blissfully unaware of how the comics industry actually worked and that creators of “alternate” comics held very different views than I did (since my views were shaped largely by Marvel and DC). Learning to appreciate such comics on their own merits instead of comparing them to something else was one of the most eye-opening experiences I’ve ever had.       

Your bad review may be an opportunity for you to learn from someone who is not invested in your work or who sees the subject matter very differently than you do.

Don’t Let a Bad Review Discourage You

But can’t bad reviews discourage you from writing altogether?

Of course they can. If you let them.

My first publishing experience taught me several positive lessons. First, it was gratifying that well-known comics professionals had read my work and taken it seriously enough to compose thoughtful responses. 

Second, it helped me see that my work and the attitudes it unknowingly represented were part of a larger continuum—a discussion between professionals and fans who all wanted the same thing: a healthy, vibrant comics industry.  (Whether or not we ever achieved that goal is the subject for another column.)

And third, it helped me realize that my ideas, which I thought were brilliant when I wrote the article, were in fact self-serving and ill-informed.

Rather than discouraging me, these lessons whetted my appetite for more . . . more publications, more dialogue, more growth . . . more writing.

So, if you are fortunate enough to receive an honest bad review (as opposed to a trollish one), thank the writer for taking the time to compose a thoughtful response and consider what you can learn from the experience. It’s okay to (privately) vent your feelings, too.

Share your thoughts in the comments below:  Have you ever had a bad review?

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