Showing posts with label violence in comics. Show all posts
Showing posts with label violence in comics. Show all posts

Saturday, March 23, 2013

Mindful Violence? “Realistic” Super-hero Action in The Power Club



So, you’re writing a novel aimed at kids and you want to include some action or violence. You want to entertain your readers, but you don’t want to send a message that violence is “good” or an acceptable way of solving problems. 

Most of all, you don’t want parents writing you nasty letters.

What do you do?

This is one of the questions I grappled with while writing my recently published novel, The Power Club. While the answers I came up with may not satisfy everyone, I believe they accomplished what I set out to do: to show violence in a more-or-less realistic fashion from a kid’s point of view, even though the kids involved have super-powers.

To accomplish this, I had three over-arching themes I wanted to explore:

1. Even powered kids have to deal with bullies.

So, if you had a super-power, you think you’d never be bothered by bullies again?  Think again. What if those bullies also had powers?

Early in the novel, Damon, the main character, gets attacked in an alley by three other boys. Damon’s power to create darkness is no match for theirs.  One boy, Larry, can extend his fingers into metal-like poles, using them to attack from a distance. The second, Calvin, opens “holes” into other dimensions into which kids can disappear forever. The third, Rusty, is Damon’s natural antagonist: he draws power from the sun and emits a blinding flash of light which dispels darkness.

What can Damon do?

Well, you’ll have to read the book to find out. Let’s just say Damon taps deep into the well of his own abilities and discovers he can do things he didn’t think he could.

But there is a price.

Any ability which sets you apart from others must be used responsibly. Damon learns this the hard way, but, in so doing, he also learns the value of friendship and teamwork.

2. Going up against people who are weaker than you is a no-no.

Damon and his new friends in The Power Club go to the mall. While there, a gang of “ords” (people who have no powers) stage a demonstration which gets out of hand, threatening a young powered girl.

Damon intervenes to save the girl but places himself in danger—until the rest of the PC show up and fight the protesters. It's a lopsided battle: rocks and bottles prove no match for super-speed, teleportation, growing to giant size, and flight.

But instead of receiving medals for their actions, as Damon expects, he and the others receive a stern warning from the government: they must never fight with ords again, or they will be severely punished.

Damon complains that it was the protesters who started the fight, not the PC. No matter, as far as the government is concerned. Attacking ords only makes ords more afraid of powered kids.

The distinction between right and wrong is often blurred, and knowing what to do in violent situations can be difficult. Did Damon and crew do the right thing? You decide.

However, even “doing the right thing” sometimes leads to unforeseen consequences. It also does not always result in the recognition we think we deserve.

3. Damon and the rest have the makings of adult heroes—but they’re not there yet.

The climax of the novel occurs when Damon and some of the other PC members attempt to foil a robbery. Things do not go as Damon expects.

Why? For one thing, he’s dealing with two cold and calculating criminals instead of a disorganized and angry mob. For another, these criminals came prepared to battle super-powered teens.

Let’s just say Damon learns that being hero sometimes involves sacrifice. 


In the real world, violence is to be avoided. One of the harsh contradictions of the world is that violence sometimes cannot be avoided, yet it does not solve problems—as any war can teach you.

In fiction, violence can serve as an escape valve, letting readers blow off steam by living vicariously through characters who have more power and a greater ability to act than they possess.

Fictional violence can also be used to show readers the consequences of real violence.

In The Power Club, I tried to strike a balance between both of the above intentions. Having a super-power can be fun and, in some ways, it makes Damon “better” than others. But having a power does not solve all of his problems; it often creates new and worse problems.

But it also gives him a chance to become the hero he knows he can be.

Saturday, March 16, 2013

Mindless Violence? The Role of Action in Modern Super-hero Stories



Back in the 1980s, Comics Buyer’s Guide ran a cartoon depicting two stalwart Marvel heroes, Daredevil and Nightcrawler, in a wrestling match. The caption read, “Mindless violence as you like it!”

The cartoon poked fun at the tendency of some fans to prefer violence over any kind of plot, character development, or theme—the elements most of us think of as “story,” and which writers love to write.

The irony is that, in the three decades or so since that cartoon ran, mindless violence has escalated in comics, films and TV, and especially video games. One recent book goes so far as to pin the blame for the horrific trend of mass shootings on the rapes, murders, and carnage our children are exposed to in modern video games.

This is not the place to argue the pros and cons of that debate. However, for many fans of super-heroes, violence—or, to use a less inflammatory term, “action”—is a significant part of the genre’s appeal. 

Think of any Spider-Man, Avengers, or Batman film, or even non-super-hero blockbusters such as Mission: Impossible and The Matrix. What’s the first scene that comes to your mind? Chances are, it involves some kind of violence or action.

(For me, the first scene in Marvel’s The Avengers which springs to mind involves the Hulk—the green-skinned epitome of mindless violence—and his famous “Puny god!” line. Mindless violence?  Perhaps. But funny as all get out.)

Cut to the (Car) Chase?

A conversation with two friends today got me thinking about the role of action in super-hero stories.  One friend in his early 50s said he watches super-hero films and reads comics solely for the action. He has no interest in story lines. He wants car chases and explosions.

(This friend, by the way, has never to my knowledge gone on a mass shooting spree. He’s a devoted family man who recently won the employee of the year award at his job and who spends his free time teaching kids how to draw.) 

The other friend, same age, likes a balance between story and action. He took the Transformers movie to task because, once the characters transformed and started fighting each other, he couldn’t tell who was who.

Then there’s me. I’ve largely moved on from comics these days, though I still love a good super-hero story.  (Avengers was one of the truest comics-to-film adaptations I’ve ever seen and an enjoyable movie in its own right.) However, if given a choice, I’ll prefer story to action every time.   

My most recent favorite TV series, Downton Abbey, is about as far removed from super-hero action as you can get.

Without a good story, action does not satisfy me.
 
Heroes and the High Cost of Violence

Our conversation, in turn, got me thinking about the role of action in my own super-hero stories, especially the two available through the links at the top of this blog: the comic book GOLD DUST and the novel THE POWER CLUB.

If you’re looking for slam-bang, wall-to-wall action, pass on both of these. That isn’t to say there’s no action in either—there is—but the action supports the other elements I described above (plot, character, and theme); it does not take their place.

By keeping action to a minimum and using it only when necessary, I sought to achieve a particular effect: to make violence more significant, memorable, and (in a few cases) horrifying.

GOLD DUST, for example, is about a hero seeking redemption. Mangold, in a flashback sequence, seeks revenge for the murder of his teammate by trying to kill a super-villain. He misses and kills a bystander instead. 

From that moment on, Mangold tries to reclaim what he has lost: the sense of being a hero, of making a positive impact on the world, and to win back the trust of the people he protects.

The present-day action in GOLD DUST largely figures in two scenes, one involving a mugging and the other a burning building. Both end with our hero behaving in a somewhat less-than-heroic fashion.

My purpose was to show that the world is no longer as cut-and-dried as Mangold wants it to be and that sometimes even heroes need help.

My larger goal was to get readers to question the nature of heroism and to recognize that, while heroes are flawed, they remain heroes because they keep trying.  

If I had to sacrifice a car chase or a punch-‘em-out with a super-villain to achieve that effect, so be it.

Was I successful? I don’t know. However, no one has ever complained to me that the story needs more action.

Action Does Not Equal Conflict

Besides, physical action is not as fun to read, in my opinion, as interpersonal or internal conflict.  Mangold butts heads with his surviving teammates, who have also had to pay a heavy price for his mistake. He also wages war with his own demons while trying to come to terms with what he has done.

Do these ideas resonate with readers today, or should I have had Mangold and crew gang up on a group of super-villains instead?  What do you think?

(In a future blog post, I’ll discuss the action in THE POWER CLUB.)


What Made the Beatles Unique? A Personal Perspective

    Photo by Fedor on Unsplash   One of the social media groups I frequent posed a thought-provoking post on the Beatles. The post was acco...